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In Ruins: A Dungeon Building Game
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In Ruins: A Dungeon Building Game

In Ruins: A Dungeon Building Game

$5.95

Original: $17.00

-65%
In Ruins: A Dungeon Building Game—

$17.00

$5.95

The Story

In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice.

- Full play-time of 1.5-2 hours can be divided up over multiple sessions.

- Includes story-game aspects where players collaborate to create the history of the castle.

- The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.

- Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.

In Ruins: A Dungeon Building Game - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

In Ruins: A Dungeon Building Game - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

In Ruins: A Dungeon Building Game - Image 4

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

In Ruins: A Dungeon Building Game - Image 5

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

In Ruins: A Dungeon Building Game - Image 6

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice.

- Full play-time of 1.5-2 hours can be divided up over multiple sessions.

- Includes story-game aspects where players collaborate to create the history of the castle.

- The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.

- Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.