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Cursed Empire: Darkrun Sourcebook
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Cursed Empire: Darkrun Sourcebook

Cursed Empire: Darkrun Sourcebook

$15.42
Cursed Empire: Darkrun Sourcebook
$15.42

The Story

Here you have it, the second Cursed Empire Empire Dark Fantasy Role-Playing Game Supplement. Cover artwork is by Rob Larson who did the superb art for the Sourcebook book cover, interior art is also by Rob Larson.

Featuring:

  • Darkun Origins/Darkun Rites, Darkun Subfactions and their Interaction (including a complete interaction chart)
  • Darkun Tattoos and Symbols, Darkun Units (Battle Group, Death Commando, Tarbath (tm), Vandrak (tm) Decoy, Slayer etc.)
  • Darkun Hierarchy

Additional Rules:

  • New Player Character Races: Rlisha and Centaurs
  • New Classes: Companions, Servants and Darkun Subclasses
  • New Aptitudes (including a complete set of the new Player Character Sheets).
  • New Combat Rules:
  • Hand-2-Hand Combination Attacks,
  • New Darkun Weapons (Cobra Fang, Scorpion Sting, Shard Blade, Staff of Pain etc.),
  • Additional Poison Rules,
  • New Darkun Magic: Spells (Temple Wrath, Darkun Blood pact etc.)
  • Magic Objects (Tarbath Rally Horn, Death Mask etc.)
  • Cults: Code, Orders and Developing new Factions/Subfactions
  • Mental Health: Indoctrination effects on Sanity/Nightmare Effects on Spellcasters, 6 New Creatures (Temple Blade, Darkun Berserker, Temple Pillar Elemental etc.) with complete detailed Creature Character Sheets
  • Master of Tales (MT)Section: how to roleplay Darkuns.
  • Fire Temple of Morg (tm) Game Aid (Maps, Temple Structure etc.), 2 Complete Scenarios Forming the Basis of a Campaign Setting.

      Description

      Here you have it, the second Cursed Empire Empire Dark Fantasy Role-Playing Game Supplement. Cover artwork is by Rob Larson who did the superb art for the Sourcebook book cover, interior art is also by Rob Larson.

      Featuring:

      • Darkun Origins/Darkun Rites, Darkun Subfactions and their Interaction (including a complete interaction chart)
      • Darkun Tattoos and Symbols, Darkun Units (Battle Group, Death Commando, Tarbath (tm), Vandrak (tm) Decoy, Slayer etc.)
      • Darkun Hierarchy

      Additional Rules:

      • New Player Character Races: Rlisha and Centaurs
      • New Classes: Companions, Servants and Darkun Subclasses
      • New Aptitudes (including a complete set of the new Player Character Sheets).
      • New Combat Rules:
      • Hand-2-Hand Combination Attacks,
      • New Darkun Weapons (Cobra Fang, Scorpion Sting, Shard Blade, Staff of Pain etc.),
      • Additional Poison Rules,
      • New Darkun Magic: Spells (Temple Wrath, Darkun Blood pact etc.)
      • Magic Objects (Tarbath Rally Horn, Death Mask etc.)
      • Cults: Code, Orders and Developing new Factions/Subfactions
      • Mental Health: Indoctrination effects on Sanity/Nightmare Effects on Spellcasters, 6 New Creatures (Temple Blade, Darkun Berserker, Temple Pillar Elemental etc.) with complete detailed Creature Character Sheets
      • Master of Tales (MT)Section: how to roleplay Darkuns.
      • Fire Temple of Morg (tm) Game Aid (Maps, Temple Structure etc.), 2 Complete Scenarios Forming the Basis of a Campaign Setting.